Fan reactions disappointed Ron Gilbert • JPGAMES.DE

In a new blog post on his own website, Ron Gilbert revisited Back to Monkey Island voiced. First, everything was really open with Return to Monkey Island.

“I wanted to start the new game where LeChuck’s Revenge left off, and that was the only stone that stood still,” said Ron Gilbert. Everything from there is “hard work”.

Along with the creative process, Gilbert also touches on a topic that dominated the ad. Many fans are dissatisfied with the graphic style and want a “pixel art style”.

Gilbert first responds that Monkey Island 1 & 2 didn’t have such style of pixel art either. “I’ve only done one pixel art game in my entire career and that was Thimbleweed Park. Monkey Island 1 and 2 weren’t pixel art games,” Gilbert wrote in his blog post.

“These were games with cutting-edge technology and art. Monkey Island 1 was a 16-color EGA game and we jumped at the chance to expand it to 256 colors,” continues Gilbert. “Monkey Island 2 showcased the magical sorcery of digitized artwork by Peter Chan and Steve Purcell and we felt like taking it a step further. If I had stayed and done Monkey Island 3, it wouldn’t have looked like at Monkey Island 2.”

Curse of Monkey Island, in which Gilbert was not involved, he graphically described as a “huge step forward”. “It was a game that suited its time,” says Gilbert. On Return to Monkey Island, Dave and Ron also talked about pixel art, but “it didn’t feel right to me”.

“We didn’t want to make a retro game. You can’t read an article about Thimbleweed Park without calling it a “comeback game”. I didn’t want Return to Monkey Island to be just a retro game, I wanted to continue developing Monkey Island because it’s interesting, fun and exciting. That’s what Monkey Island games have always done,” Gilbert said.

“I wanted the graphics for Return to Monkey Island to be provocative and shocking and not what everyone expects,” continues Gilbert. To then conclude, “Returning to Monkey Island may not be the art style you wanted or expected, but it’s the art style I wanted.”

“It’s ironic that the people who don’t want me to make the game I want to make are die-hard Monkey Island fans. And that’s what saddens me about all the comments,” Gilbert concludes on his blog.

He hopes those fans will “jump” on his roller coaster called Return to Monkey Island. “Return to Monkey Island is an incredible roller coaster. Hop on and have fun or leave the amusement park because it’s not exactly the coaster you wanted.”

Artwork: Return to Monkey Island, Devolver Digital, Terrible Toybox

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